Report Code: CMI21003

Published Date: November 2022

Pages: 220+

Category: Semiconductors & Electronics

Report Snapshot

CAGR: 9%
2.25B
2021
2.50B
2022
4.55B
2030

Source: CMI

Study Period: 2024-2033
Fastest Growing Market: Asia-Pacific
Largest Market: Europe

Major Players

  • Sennheiser electronic GmbH & Co. KG
  • Logitech International S.A.
  • Sony Corporation
  • Koninklijke Philips N.V.
  • Others

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 Reports Description

According to Custom Market Insights (CMI), The Global Professional Headset Market share was estimated at USD 2.25 billion in 2021 and is expected to reach USD 2.50 billion in 2022 and is expected to hit around USD 4.55 billion by 2030, poised to grow at a compound annual growth rate (CAGR) of 9% from 2022 to 2030.

Our recently published report, “Professional Headset Market”, offers a comprehensive and deep evaluation of the market stature. Also, the market report estimates the market size, revenue, price, market share, market forecast, growth rate, and competitive analysis. 

Professional Headset Market: Overview

Professional headphones are used in a range of businesses as video and audio-conferencing equipment. They are employed in fields where there is a high demand for experts in noise reduction techniques and audio and video conferencing. Since users of communication headsets and other wearable listening devices are subjected to both the headset’s audio signal and the ambient outside noise, their exposure to noise at work may increase.

Due to artificial intelligence technology like automation and business process automation, there are fewer people employed in business process outsourcing. Since clients frequently engage with their banks to obtain crucial information like checking balances or to do simple activities like paying bills, some banks are focusing on AI. Due to the growing significance of audio and video conferencing within corporate teams, microphone manufacturers have development potential.

Professional Headset Market: COVID–19 Impact Analysis

The COVID-19 pandemic has had a tremendous influence on world economies. COVID-19 has presented some challenges for a number of businesses. Business headset sales suffered as a result of the strict lockdowns and social exclusion measures put in place to limit the COVID-19 virus’s propagation. The shaky state of the economy, the partial shutdown of the corporation, and low customer confidence all had an impact on the market for business headphones technology. The logistics process and the supply chain were both hampered by the outbreak. In the post-pandemic environment, it is projected that the market for business headsets will expand due to the relaxation of the restrictions.

The growing popularity of audio and video conferencing among teams in enterprises is advantageous for microphone suppliers. This has been confirmed by the protracted lockdown that followed COVID-19, making these factors essential for carrying on business as usual. Buyers also want superior sound quality as the number of meeting rooms per site rises and more individuals to use the meeting rooms for distant conferencing.

Professional Headset Market: Growth Drivers

Increasing the number of hybrid workers in the new world will hasten market expansion.

The need for professional headset devices will continue to be driven by remote and hybrid work in 2021 as a result of shifting communications and collaboration usage conditions. However, the pandemic has hastened the paradigm shift towards “work from anywhere” or hybrid/flexible working, with new use scenarios mushrooming in a variety of industries, including government, education, and healthcare, creating long-term possibilities for professional headsets. Lastly, despite persistent supply chain issues that affected all leading professional headset manufacturers in 2021, the market nevertheless managed to grow, mostly as a result of the acceptance of cordless Bluetooth PC, USB, and UCC headsets.

For professional tasks, comfortable earphones of high quality are required:

Voice quality is becoming increasingly important as a result of the spike in product releases by businesses for applications like online seminars, softphones, etc. Now, mounting choices for professional headsets with higher audio bandwidth, enhanced noise cancellation, and speech recognition are available from headset manufacturers. The market for professional headsets is expanding as a result of these factors. Professional headsets are also frequently used in call centers to improve client interactions and organizational effectiveness. Employees may participate in meetings, video conferences, and conversations without being distracted by background noise by wearing specialized headphones. These are the elements fueling the market’s expansion.

Also, the increasing headset revolution—from sound isolators to hearing protection devices—is fueling the product’s market need. Players are aiming to develop a professional headset that combines protective gear with sound isolators rather than offering artists and musicians exclusive sound isolation. The pro headset sector is growing as a result of these factors.

Global Professional Headset Market 2023–2032 (By End User)

www.custommarketinsight.com

Study of Market Segments for Professional Headsets

The type and end-user segments make up the professional headset market. According to type, it is predicted that over the projected period, demand for the united communications sector would dominate the market. Voice quality is becoming more crucial as firms release more products. Users can access these products using a variety of business devices, such as PCs, laptops, and mobile phones, through their workplace network, including softphones, audio, video, and Web conferencing apps.

Office headsets will be essential in the UC industry to enhance and standardize speech quality across diverse UC applications and devices. Call centers are mostly opting for UC and business headsets due to the benefits they offer to their business operations, such as increased staff productivity levels and efficient client communication.

Report Scope

Feature of the Report Details
Market Size in 2021 USD 2.25 Billion
Projected Market Size in 2030 USD 4.55 Billion
Market Size in 2022 USD 2.50 Billion
CAGR Growth Rate 9% CAGR (2022-2030)
Base Year 2023
Forecast Period 2024-2033
Prominent Players Sennheiser electronic GmbH & Co. KG, Logitech International S.A., Sony Corporation, Koninklijke Philips N.V., Plantronics Inc., Voyetra Turtle Beach, Inc., Kotion Electroacoustic Technology Co. Ltd, beyerdynamic GmbH & Co. KG, Ultrasone of America LLC, Audio-Technica Corp, Beats Electronics LLC, and Others
Key Segment By Type, End User, and Region
Report Coverage Revenue Estimation and Forecast, Company Profile, Competitive Landscape, Growth Factors, and Recent Trends
Regional Scope North America, Europe, Asia Pacific, Middle East & Africa, and South & Central America
Buying Options Request tailored purchasing options to fulfill your requirements for research.

Key Insights: 

  • The united communications sector is predicted to hold the biggest market share during the projection period based on type segmentation.
  • Call centers are expected to generate the most revenue during the projected period, according to end-user segmentation.
  • According to geography or location, the Asia-Pacific area generated the most money in 2021.

New Development

  • January 2021: Beyerdynamic GmbH & Co. KG, a German firm recognized for its cutting-edge audio products with the most excellent sound quality and distinctive technology, has officially introduced its open-back circumaural (around-the-ear) gaming headphones, the TYGR 300 R, in India. The headset has excellent sound quality and is very easy to use—just plug it in and start listening.
  • Sennheiser debuted the double-sided MB 360 UC in March 2019 at Enterprise Connect in Florida. It is designed for modern office workers who must concentrate and collaborate in a noisy environment, such as open workplaces, coworking spaces, or on travel. The MB 360 UC headset is UC optimized and provides up to 25 hours of talk time, assuring increased productivity.

Regional Scenery

Asia-Pacific is anticipated to be one of the most enticing markets during the projection period, accounting for the majority of the market’s revenue share. The region’s rapidly growing events industry, which is powered by an increase in sponsors, a broader reach among young people, and a rise in young people’s predisposition for entrepreneurship, is what is driving the use of professional headsets. A number of developing countries, including China and India, are focusing on building infrastructure in order to support various businesses and improve their economic standing in the global market. To increase efficiency and generate revenue, small and medium-sized businesses in India are advised to embrace cutting-edge technology.

Throughout the foreseeable period, Europe is expected to grow substantially quicker. Demand for the good is anticipated to increase as a result of technological developments, upgrades, and replacements. Yet, a lack of product diversity has led to product maturity and saturation in a number of European economies.

Competitive Environment

Insights into the Professional Headset market and important development initiatives the major companies take are provided in our analysis, both quantitatively and qualitatively. Additionally, it offers market share research and information about competitors. The study also includes pertinent financial data, a SWOT analysis, a list of the products and services supplied, and information on current player activity.

Global Professional Headset Market 2023–2032 (By Billion)

www.custommarketinsight.com

Prominent Players:

  • Sennheiser electronic GmbH & Co. KG
  • Logitech International S.A.
  • Sony Corporation
  • Koninklijke Philips N.V.
  • Plantronics Inc.
  • Voyetra Turtle Beach Inc.
  • Kotion Electroacoustic Technology Co. Ltd
  • beyerdynamic GmbH & Co. KG
  • Ultrasone of America LLC
  • Audio-Technica Corp
  • Beats Electronics LLC

The global Professional Headset market is segmented as follows:

By Type

  • USB
  • Unified Communication (UC)

By End User

  • Call Center
  • Business Enterprises

On the basis of Geography

North America

  • U.S.
  • Canada
  • Mexico
  • Rest of North America

Europe

  • Germany
  • France
  • U.K.
  • Italy
  • Spain
  • Rest of Europe

Asia Pacific

  • China
  • Japan
  • India
  • New Zealand
  • Australia
  • South Korea
  • Rest of Asia Pacific

The Middle East & Africa

  • Saudi Arabia
  • UAE
  • Egypt
  • Kuwait
  • South Africa
  • Rest of the Middle East & Africa

Latin America

  • Brazil
  • Argentina
  • Rest of Latin America

Table of Contents

  • Chapter 1. Preface
    • 1.1 Report Description and Scope
    • 1.2 Research scope
    • 1.3 Research methodology
      • 1.3.1 Market Research Type
      • 1.3.2 Market research methodology
  • Chapter 2. Executive Summary
    • 2.1 Global Professional Headset Market, (2022 – 2030) (USD Billion)
    • 2.2 Global Professional Headset Market : snapshot
  • Chapter 3. Global Professional Headset Market – Industry Analysis
    • 3.1 Professional Headset Market: Market Dynamics
    • 3.2 Market Drivers
      • 3.2.1 Rise in the Number of hybrid workers in the new world
      • 3.2.2 High-quality comfort earphones are needed for professional tasks
    • 3.3 Market Restraints
    • 3.4 Market Opportunities
    • 3.5 Market Challenges
    • 3.6 Porter’s Five Forces Analysis
    • 3.7 Market Attractiveness Analysis
      • 3.7.1 Market attractiveness analysis By Type
      • 3.7.2 Market attractiveness analysis By End User
  • Chapter 4. Global Professional Headset Market- Competitive Landscape
    • 4.1 Company market share analysis
      • 4.1.1 Global Professional Headset Market: company market share, 2021
    • 4.2 Strategic development
      • 4.2.1 Acquisitions & mergers
      • 4.2.2 New Product launches
      • 4.2.3 Agreements, partnerships, cullaborations, and joint ventures
      • 4.2.4 Research and development and Regional expansion
    • 4.3 Price trend analysis
  • Chapter 5. Global Professional Headset Market – Type Analysis
    • 5.1 Global Professional Headset Market overview: By Type
      • 5.1.1 Global Professional Headset Market share, By Type, 2021 and 2030
    • 5.2 USB
      • 5.2.1 Global Professional Headset Market by USB, 2022 – 2030 (USD Billion)
    • 5.3 Unified Communication (UC)
      • 5.3.1 Global Professional Headset Market by Unified Communication (UC), 2022 – 2030 (USD Billion)
  • Chapter 6. Global Professional Headset Market – End User Analysis
    • 6.1 Global Professional Headset Market overview: By End User
      • 6.1.1 Global Professional Headset Market share, By End User, 2021 and 2030
    • 6.2 Call Center
      • 6.2.1 Global Professional Headset Market by Call Center, 2022 – 2030 (USD Billion)
    • 6.3 Business Enterprises
      • 6.3.1 Global Professional Headset Market by Business Enterprises , 2022 – 2030 (USD Billion)
  • Chapter 7. Professional Headset Market – Regional Analysis
    • 7.1 Global Professional Headset Market Regional Overview
    • 7.2 Global Professional Headset Market Share, by Region, 2021 & 2030 (USD Billion)
    • 7.3. North America
      • 7.3.1 North America Professional Headset Market, 2022 – 2030 (USD Billion)
        • 7.3.1.1 North America Professional Headset Market, by Country, 2022 – 2030 (USD Billion)
    • 7.4 North America Professional Headset Market, by Type, 2022 – 2030
      • 7.4.1 North America Professional Headset Market, by Type, 2022 – 2030 (USD Billion)
    • 7.5 North America Professional Headset Market, by End User, 2022 – 2030
      • 7.5.1 North America Professional Headset Market, by End User, 2022 – 2030 (USD Billion)
    • 7.6. Europe
      • 7.6.1 Europe Professional Headset Market, 2022 – 2030 (USD Billion)
        • 7.6.1.1 Europe Professional Headset Market, by Country, 2022 – 2030 (USD Billion)
    • 7.7 Europe Professional Headset Market, by Type, 2022 – 2030
      • 7.7.1 Europe Professional Headset Market, by Type, 2022 – 2030 (USD Billion)
    • 7.8 Europe Professional Headset Market, by End User, 2022 – 2030
      • 7.8.1 Europe Professional Headset Market, by End User, 2022 – 2030 (USD Billion)
    • 7.9. Asia Pacific
      • 7.9.1 Asia Pacific Professional Headset Market, 2022 – 2030 (USD Billion)
        • 7.9.1.1 Asia Pacific Professional Headset Market, by Country, 2022 – 2030 (USD Billion)
    • 7.10 Asia Pacific Professional Headset Market, by Type, 2022 – 2030
      • 7.10.1 Asia Pacific Professional Headset Market, by Type, 2022 – 2030 (USD Billion)
    • 7.11 Asia Pacific Professional Headset Market, by End User, 2022 – 2030
      • 7.11.1 Asia Pacific Professional Headset Market, by End User, 2022 – 2030 (USD Billion)
    • 7.12. Latin America
      • 7.12.1 Latin America Professional Headset Market, 2022 – 2030 (USD Billion)
        • 7.12.1.1 Latin America Professional Headset Market, by Country, 2022 – 2030 (USD Billion)
    • 7.13 Latin America Professional Headset Market, by Type, 2022 – 2030
      • 7.13.1 Latin America Professional Headset Market, by Type, 2022 – 2030 (USD Billion)
    • 7.14 Latin America Professional Headset Market, by End User, 2022 – 2030
      • 7.14.1 Latin America Professional Headset Market, by End User, 2022 – 2030 (USD Billion)
    • 7.15. The Middle-East and Africa
      • 7.15.1 The Middle-East and Africa Professional Headset Market, 2022 – 2030 (USD Billion)
        • 7.15.1.1 The Middle-East and Africa Professional Headset Market, by Country, 2022 – 2030 (USD Billion)
    • 7.16 The Middle-East and Africa Professional Headset Market, by Type, 2022 – 2030
      • 7.16.1 The Middle-East and Africa Professional Headset Market, by Type, 2022 – 2030 (USD Billion)
    • 7.17 The Middle-East and Africa Professional Headset Market, by End User, 2022 – 2030
      • 7.17.1 The Middle-East and Africa Professional Headset Market, by End User, 2022 – 2030 (USD Billion)
  • Chapter 8. Company Profiles
    • 8.1 Sennheiser electronic GmbH & Co. KG
      • 8.1.1 Overview
      • 8.1.2 Financials
      • 8.1.3 Product Portfolio
      • 8.1.4 Business Strategy
      • 8.1.5 Recent Developments
    • 8.2 Logitech International S.A.
      • 8.2.1 Overview
      • 8.2.2 Financials
      • 8.2.3 Product Portfolio
      • 8.2.4 Business Strategy
      • 8.2.5 Recent Developments
    • 8.3 Sony Corporation
      • 8.3.1 Overview
      • 8.3.2 Financials
      • 8.3.3 Product Portfolio
      • 8.3.4 Business Strategy
      • 8.3.5 Recent Developments
    • 8.4 Koninklijke Philips N.V.
      • 8.4.1 Overview
      • 8.4.2 Financials
      • 8.4.3 Product Portfolio
      • 8.4.4 Business Strategy
      • 8.4.5 Recent Developments
    • 8.5 Plantronics Inc.
      • 8.5.1 Overview
      • 8.5.2 Financials
      • 8.5.3 Product Portfolio
      • 8.5.4 Business Strategy
      • 8.5.5 Recent Developments
    • 8.6 Voyetra Turtle Beach
      • 8.6.1 Overview
      • 8.6.2 Financials
      • 8.6.3 Product Portfolio
      • 8.6.4 Business Strategy
      • 8.6.5 Recent Developments
    • 8.7 Beats Electronics LLC
      • 8.7.1 Overview
      • 8.7.2 Financials
      • 8.7.3 Product Portfolio
      • 8.7.4 Business Strategy
      • 8.7.5 Recent Developments
    • 8.8 Kotion Electroacoustic Technology Co. Ltd
      • 8.8.1 Overview
      • 8.8.2 Financials
      • 8.8.3 Product Portfolio
      • 8.8.4 Business Strategy
      • 8.8.5 Recent Developments
    • 8.9 beyerdynamic GmbH & Co. KG
      • 8.9.1 Overview
      • 8.9.2 Financials
      • 8.9.3 Product Portfolio
      • 8.9.4 Business Strategy
      • 8.9.5 Recent Developments
    • 8.10 Ultrasone of America LLC
      • 8.10.1 Overview
      • 8.10.2 Financials
      • 8.10.3 Product Portfolio
      • 8.10.4 Business Strategy
      • 8.10.5 Recent Developments
    • 8.11 Audio-Technica Corp
      • 8.11.1 Overview
      • 8.11.2 Financials
      • 8.11.3 Product Portfolio
      • 8.11.4 Business Strategy
      • 8.11.5 Recent Developments

List Of Figures

Figures No 1 to 18

List Of Tables

Tables No 1 to 52

Report Methodology

In order to get the most precise estimates and forecasts possible, Custom Market Insights applies a detailed and adaptive research methodology centered on reducing deviations. For segregating and assessing quantitative aspects of the market, the company uses a combination of top-down and bottom-up approaches. Furthermore, data triangulation, which examines the market from three different aspects, is a recurring theme in all of our research reports. The following are critical components of the methodology used in all of our studies:

Preliminary Data Mining

On a broad scale, raw market information is retrieved and compiled. Data is constantly screened to make sure that only substantiated and verified sources are taken into account. Furthermore, data is mined from a plethora of reports in our archive and also a number of reputed & reliable paid databases. To gain a detailed understanding of the business, it is necessary to know the entire product life cycle and to facilitate this, we gather data from different suppliers, distributors, and buyers.

Surveys, technological conferences, and trade magazines are used to identify technical issues and trends. Technical data is also gathered from the standpoint of intellectual property, with a focus on freedom of movement and white space. The dynamics of the industry in terms of drivers, restraints, and valuation trends are also gathered. As a result, the content created contains a diverse range of original data, which is then cross-validated and verified with published sources.

Statistical Model

Simulation models are used to generate our business estimates and forecasts. For each study, a one-of-a-kind model is created. Data gathered for market dynamics, the digital landscape, development services, and valuation patterns are fed into the prototype and analyzed concurrently. These factors are compared, and their effect over the projected timeline is quantified using correlation, regression, and statistical modeling. Market forecasting is accomplished through the use of a combination of economic techniques, technical analysis, industry experience, and domain knowledge.

Short-term forecasting is typically done with econometric models, while long-term forecasting is done with technological market models. These are based on a synthesis of the technological environment, legal frameworks, economic outlook, and business regulations. Bottom-up market evaluation is favored, with crucial regional markets reviewed as distinct entities and data integration to acquire worldwide estimates. This is essential for gaining a thorough knowledge of the industry and ensuring that errors are kept to a minimum.

Some of the variables taken into account for forecasting are as follows:

• Industry drivers and constraints, as well as their current and projected impact

• The raw material case, as well as supply-versus-price trends

• Current volume and projected volume growth through 2030

We allocate weights to these variables and use weighted average analysis to determine the estimated market growth rate.

Primary Validation

This is the final step in our report’s estimating and forecasting process. Extensive primary interviews are carried out, both in-person and over the phone, to validate our findings and the assumptions that led to them.
Leading companies from across the supply chain, including suppliers, technology companies, subject matter experts, and buyers, use techniques like interviewing to ensure a comprehensive and non-biased overview of the business. These interviews are conducted all over the world, with the help of local staff and translators, to overcome language barriers.

Primary interviews not only aid with data validation, but also offer additional important insight into the industry, existing business scenario, and future projections, thereby improving the quality of our reports.

All of our estimates and forecasts are validated through extensive research work with key industry participants (KIPs), which typically include:

• Market leaders

• Suppliers of raw materials

• Suppliers of raw materials

• Buyers.

The following are the primary research objectives:

• To ensure the accuracy and acceptability of our data.

• Gaining an understanding of the current market and future projections.

Data Collection Matrix

Perspective Primary research Secondary research
Supply-side
  • Manufacturers
  • Technology distributors and wholesalers
  • Company reports and publications
  • Government publications
  • Independent investigations
  • Economic and demographic data
Demand-side
  • End-user surveys
  • Consumer surveys
  • Mystery shopping
  • Case studies
  • Reference customers


Market Analysis Matrix

Qualitative analysis Quantitative analysis
  • Industry landscape and trends
  • Market dynamics and key issues
  • Technology landscape
  • Market opportunities
  • Porter’s analysis and PESTEL analysis
  • Competitive landscape and component benchmarking
  • Policy and regulatory scenario
  • Market revenue estimates and forecast up to 2030
  • Market revenue estimates and forecasts up to 2030, by technology
  • Market revenue estimates and forecasts up to 2030, by application
  • Market revenue estimates and forecasts up to 2030, by type
  • Market revenue estimates and forecasts up to 2030, by component
  • Regional market revenue forecasts, by technology
  • Regional market revenue forecasts, by application
  • Regional market revenue forecasts, by type
  • Regional market revenue forecasts, by component

Prominent Players:

  • Sennheiser electronic GmbH & Co. KG
  • Logitech International S.A.
  • Sony Corporation
  • Koninklijke Philips N.V.
  • Plantronics Inc.
  • Voyetra Turtle Beach Inc.
  • Kotion Electroacoustic Technology Co. Ltd
  • beyerdynamic GmbH & Co. KG
  • Ultrasone of America LLC
  • Audio-Technica Corp
  • Beats Electronics LLC
  • Others

FAQs

“Asia-Pacific” region will lead the global Professional Headset market during the forecast period 2022 to 2030.

The key factors driving the market are rise in the Number of hybrid workers in the new world to accelerate the market’s growth and High-quality comfort earphones are needed for professional tasks.

The key players operating in the Professional Headset market are Sennheiser electronic GmbH & Co. KG, Logitech International S.A., Sony Corporation, Koninklijke Philips N.V., Plantronics Inc., Voyetra Turtle Beach, Inc., Kotion Electroacoustic Technology Co. Ltd, beyerdynamic GmbH & Co. KG, Ultrasone of America LLC, Audio-Technica Corp, Beats Electronics LLC.

The global Professional Headset market is expanding growth with a CAGR of approximately XX% during the forecast period (2022 to 2030).

The global Professional Headset market size was valued at USD (year from) in 2021 and it is projected to reach around USD (yearto) by 2030.

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